Best practices on Lustre parallel file systems
- 1 Introduction
- 2 Lustre architecture
- 3 Best practices
- 3.1 Avoid unnecessary I/O operations
- 3.2 Limit repetitive Open/Close operations
- 3.3 Limit repetitive "stat" operations
- 3.4 Directory listings: ls vs. ls -l
- 3.5 Use subdirectories instead of storing all files in a single directory
- 3.6 Use local scratch instead of doing computations directly on Lustre
- 3.7 Use other storage locations for small files
- 3.8 Limit the Number of Processes Performing Parallel I/O
- 3.9 Avoid Having Multiple Processes Open the Same File(s) at the Same Time
- 4 Working with stripes (advanced users)
On the Euler and the Leonhard cluster, the global scratch and work directories
are hosted on Lustre file systems. The are optimized especially for parallel I/O and large files. Those file systems are shared among many users. If you are
- working with a large number of small files
- running thousands of unnecessary I/O operations per second (running Open/Close in a loop)
- accessing the same file with hundreds of processes
then this will not only slow down your jobs. It can overload the entire file system affecting all users. Therefore please carefully read our best practices guide before using /cluster/work and/or /cluster/scratch.
Lustre is a parallel distributed file system. Files are distributed across multiple servers, and then striped across multiple disks.
A Lustre file system has three major functional units:
- Metadata servers (MDS) that stores namespace metadata, such as filenames, directories, access permissions, and file layout.
- Object storage server (OSS) nodes that store file data on one or more object storage target (OST) devices.
- Client(s) that access and use the data.
When a client accesses a file, it performs a filename lookup on the MDS. When the MDS filename lookup is complete and the user and client have permission to access the file, then the layout of the file is returned.
For read or write operations, the client then interprets the file layout, which maps the file logical offset and size to one or more objects, each residing on a separate OST. The client then locks the file range being operated on and executes one or more parallel read or write operations directly to the OSS nodes.
After the initial lookup of the file layout, the MDS is not normally involved in file IO operations since all block allocation and data IO is managed internally by the OST. Clients do not directly modify the objects or data on the OST filesystems, but instead delegate this task to OSS nodes.
Avoid unnecessary I/O operations
In many programs, there are options to control I/O to make them more or less verbose. In general I/O operations are slowing down your computation, because during I/O operations the CPU is waiting and doing nothing. Therefore only do I/O if it is required and provides an added value to your computation. Otherwise try to avoid unneccessary I/O operations whenever possible.
Limit repetitive Open/Close operations
If you need to write a lot of values into a file as part of a loop, then there are multiple ways of achieving this task. Please make sure that you never put the open and close statements inside the loop as shown in this Python example:
for i in range(1000): f=open('test2.txt', 'a') f.write(some_data) f.close()
This will cause that the same file is opened and closed 1000 times, which causes a total of 2000 I/O operations and 1998 of them are unnecessary. It is sufficient to open the file once, then write all values to it and close it at the end, resulting in only 2 I/O operations
f=open('test1.txt', 'w') for i in range(1000): f.write(some_data) f.close()
Limit repetitive "stat" operations
If you are running a code that needs at some point to wait until a certain file is created, it is sufficient to check for this every 5-10 seconds. Checking this without any delay in a loop can cause more than 1000 checks per second create a lot of unnecessary file stat calls.
Directory listings: ls vs. ls -l
If you run the ls command for listing a file or a directory, then it will query the MDS for this information. But when running the command with the -l option, it will also need to access the OSS to look up the file size, which creates additional load on the storage system.
- Use ls if you would like to list files and directories
- Only use ls -l if you also need to know about the file size
Use subdirectories instead of storing all files in a single directory
When a file is accessed, Lustre puts a lock on the parent directory. If many files are opened in the same directory, then this will cause contention. To minimize contention, distribute your files into a subdirectory structure. This way your files are also organized and easier to handle.
If you accidently run an ls -l instead of just ls, then it also makes a difference if the directory contains 20 or 100'000 files.
Use local scratch instead of doing computations directly on Lustre
If your data set fits into local scratch (storage inside the compute node), then try to use local scratch instead of Lustre.
A typical workflow could be to copy your files from Lustre to local scratch at the beginning of a job, then process the files and copy back the results of the job from local scratch to Lustre.
Use other storage locations for small files
The Lustre file system is the worst place to store a lot of small files. Other file systems like $HOME or local scratch ($TMPDIR, only on compute nodes) are much better suited to deal with small files. If you have to store a lot of small files on Lustre, then please at least tar them up to a single file. For processing those files, untar them to local scratch at the beginning of the job, process them on the compute node and at the end of the job tar up the results and copy back the archive to Lustre.
Limit the Number of Processes Performing Parallel I/O
Avoid Having Multiple Processes Open the Same File(s) at the Same Time
Working with stripes (advanced users)
Lustre will always try to distribute your data across all OSTs. The striping parameters can be tuned per file or directory.
How to display the current striping settings
The default stripe setting of a file or directory can be shown with the command lfs getstripe:
[sfux@eu-login-24-ng ~]$ lfs getstripe $SCRATCH/__USAGE_RULES__ /cluster/scratch/sfux/__USAGE_RULES__ lmm_stripe_count: 1 lmm_stripe_size: 1048576 lmm_pattern: 1 lmm_layout_gen: 0 lmm_stripe_offset: 3 obdidx objid objid group 3 619261 0x972fd 0 [sfux@eu-login-24-ng ~]$
For directories, use the -d option
[sfux@eu-login-24-ng ~]$ lfs getstripe -d $SCRATCH stripe_count: 1 stripe_size: 1048576 stripe_offset: -1 [sfux@eu-login-24-ng ~]$
- stripe_count = -1 : Use the filesystem default stripe count (= spread data to all OSTs)
- stripe_size = 1048576 : Use 1 MiB stripe/chunk size
- stripe_offset = -1: Let Lustre choose the next OST (you shouldn't change this)
How to change stripe settings
The stripe setting of a directory can be changed with the command lfs setstripe.
- You can not change the striping of existing files
- You can always change the striping parameters of an existing directory
- It is possible to create files with non-default striping parameters with the lfs command
- A subdirectory inherits all stripe parameters from its parent directory (if not changed via lfs setstripe)